Friday, October 25, 2013

Avengers Alliance

So I mentioned Marvel Avengers Alliance yesterday and I figured I'd do a post on it. Now I will say that if you haven't started this game it might be pretty hard for you to get into it. The reason being is that so much has happened in the game. There are about 73 Heroes in the game and a good chunk you can't get until they rerelease them for gold and/or command points. I'll touch on those two later. There are currently 3 platforms to play this game. The mobile app currently only available for iOS. I know they are working on an Android. Not sure if it's out yet since I don't have it. This is probably your best bet of getting into the game if you haven't already. It's relatively new so you aren't too far behind. Next is on playdom.com. This is probably the 2nd best route since it's more interactive and you can make allies super quick. I play on facebook which by far would be the hardest for newbies which is why a lot quit by level 20. Now Avengers is a turn based system. You have a team of your Agent and 2 heroes v.s. up to 9 enemies in waves of 3. You are trying to find out the cause of this pulse that caused blackouts and made these elements called Iso-8. That part of the story becomes less and less important as you go on. Now there is a lot of lingo here so I'm going to hit on the big ones and hit on others later.The first are the different classes.
Generalist class: This is your basic class. It's the normal type of Avengers. There are no strengths or weakness to this class. Your agent will start with this class. As he goes on he can get different uniforms with other class bonuses. This one can come in handy in pvp (player v.s. player) and when against a boss that can negate your class bonus or who has one you can't beat.
Blaster class: This class is exactly what it sounds like. They are typically heroes that use some sort of blast. They are good against the Bruiser class. Their class bonus is they critical hit any and every bruiser and ignore defense stats (which comes in handy against the Bruisers class bonus). They also gain Focus Attack when hitting or hit by a Bruiser. This makes it so the next attack they do against whatever class will always critical hit (assuming no debuff or special ability of the opponent) and ignore defense. This will bypass shield abilities (something I'll talk about later).
Tactician class: This class are typically those that are observers and leaders. They are the ones that come up with strategies. Their class bonus is against Blasters. When hitting or hit by a Blaster they can Tactical option. Think I said that right. This gives them an extra turn. This can come in handy when you are against an opponent you would like to end quickly.
Infiltrator class: This class is pretty straight forward. Those that can sneak in and out of places. The spy type. Their class bonus is against the Tactician class. When hitting or hit by a tactician they gain combat reflex. This makes all of their attacks stealthy (and I'll talk about why that's good later) and also will have them counter attack. This will last for 1 round unless hit again. Anyone that hits an infiltrator with combat reflex will be attacked unless their attack is stealthy (see why it's good) or knocks out the infiltrator.
Scrapper class: This class is good with fighting. Typically hand to hand. This class bonus is against the infiltrators. When attacked or attacking someone from that class they gain close quarter combat. Now this one is tricky to get to work sometimes. If you are attacking an infiltrator you have to attack then have your follow up attack (your hero or agent will do it automatically) and the infiltrator must not pass out or in this game "die". Close quarter combat makes it so your hero never misses (except in extreme situations). You will ignore most avoidance abilities and attack twice in a row. The second attack will be your first ability.
Bruiser class: This last class is for those big tough bruisers that can take a hit. They are good against (you guessed it) scrappers. When attacking or attacked by this class they gain enraged. This ups all stats except for health and stamina. It stacks (applies up to) twice. This can easily end a fight when done right.

Next up we have the stats which are pretty obvious so I won't go into too much depth. You have your health, stamina (each attack cost some of this), Attack, Defense, Evasion, and Accuracy. Now onto the super basics.
Iso-8: Strange crystals that when equipped to your Agent or hero a certain stat or stats are increased. There is a full explanation in the game.
Shield points: These things are hard to come by at first, and then you can't get rid of them enough. They are required for training your hero to the next level, researching items, or buying certain items in the store.
Command Points: These are used to recruit new heroes. You gain them by defeating bosses and getting them in the roulette, purchasing them for gold, doing certain tasks, getting them from lock boxes.
Gold: Bars that you get from leveling up, getting in special roulettes or buying them with real money. This is used to get premium items like special weapons, lockboxes, more energy, speed up leveling or research, etc.
PVP: Player v.s. player. This is where you test your weapons, heroes, and strategy against others. This is not in real time. The A.I. will play your opponent. This can be both good and bad depending on how complicated your strategy is for defense.
Roulette: This is a screen where you will see 9 possible options of items for you to gain. These appear each new day you visit the game, after defeated the boss for a certain mission, win 5 tims in pvp per day.
Gear: Items used by the agent in battle. Basically weapons.
Special Ops: A special event with a limited time span to be completed. There are 25 tasks that have to be done to receive a special hero.
Covert Ops: Special task chains that yield special gear or the chance to recruit a new hero.

Anything else that you may want to know about the game can be found here. I just gave the basics so if I talk about it again no one will be lost.

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